![]() ![]() If I had to give an advice, I'd recommend looking for strong abilities to setup a strategy first, and then only grind to get the JP required to learn said abilities. There are many very good options you can explore and experiment with, before resorting to grinding. Thousand Spears (Warrior) and Arrowstorm (Hunter) are also, against certain bosses, very good abilities for faster breaks.Īlso try to set up some power-moments for the moment after you break a boss (give yourself BPs and support skills to increase damage), and try to strategically break the bosses at the best moment for the situation (Leghold Trap helps a lot here). A good place to start might be Alfyn's concoctions, and try to use them as a way to have more BP to play around during boss fights.Īnother good ability that might give you a lot more strategic options is Leghold Trap (Hunter). It won't break the game if you don't really know how to play too efficiently.Īlternatively you can study up some stronger fight options. Or you can google some overpowered tricks, namely abusing Evasive Maneuver and Tressa's purchases/Therion's chests, that will give you a major edge because you can access end-game equipment very early. There are several efficient areas to grind if you want to, but generally it would be a bit more efficient to just go around clearing up the lower-level story chapters before. ![]() Tressa's passive ability will net you a good amount of free cash while you're wandering between zones (you'll get 2000+ just for walking through a 45+ zone) and Therion will allow you to open any valuable purple treasure chests that you run into. I'd recommend having Tressa and Therion along as you're exploring if you do go that route. Once your characters are equipped with some of the better gear that's available, you'll have a much easier time dealing with the story chapters. Some of the best equipment in the game is just lying around in higher level areas and with a character using Evasive Maneuvers to limit your combat encounters (and ideally, the Cleric's Evil Ward passive to give you a better chance of escaping), you can pretty easily reach nearly all of it. Octopath strongly encourages exploration as a means of character progression and if you're just looking to build character power quickly, an hour or two spent opening up the map, opening treasure chests, and using Steal/Purchase on NPC's will get you much further along than a day or two spent grinding in low-mid level zones. I prefer making it more challenging for myself this way because I hate breezing through the whole game without effort, kills the fun for me.Īnd yes I've definitely gotten owned by bosses by being underleveled, I just rethink my strategies and go back instead of leveling to match them.You 'can' grind but it's horribly inefficient at that stage of the game. They only got secondary classes after their chapters 2 as well. ![]() My team B has to buy/win all their equipment anew because I'm not letting them breeze by on team A's loot, lmao. I never use bewildering grace, a random x100 exp buff ruined a whole run of OT1 for me and I'm not letting that happen again. My team B were all lv 6-8 when I took them out, I'd only done their first chapters.īoth my teams have evasive maneuvers equipped and I don't use exp boosters (jp boosters are cool though). I explored some more after finishing all four of their stories, they're lv50-51 now. I explored a TON with my first team (Hikari, Tem, Parti, Ochette) and did all the random caves and bosses I could find, though I skipped the lv40+ ones due to being too low level at the time. I did the 4-4 team split and I was actually underleveled for everything in my team A's route, am still underleveled for my current team B's chapters (currently 23-24, just did both of Throne's lv31 chapters). I'm going to try to tackle those while my levels are still low. Chapter 3s mostly look to be above my level right now, which is promising. Now, we're finishing up the last of the second chapters, and Throné, my main, is at level 34, and everyone else is at level 25-26. It would have been better to go with the flow of the story. I think in OT2, since the guilds are mostly located in mid-level towns, maybe it would have been better to not visit the next town and get sub jobs before the second chapters took us there. The recommended levels for chapter 2 were definitely higher in the first game, so you had to get all the sub jobs and explore optional dungeons to meet them. My party was already into the 20s and my main was at level 30 by the time we started ch 2s, so we were like 5-10 levels above the recommended levels. I've got evasive maneuvers on, but I run everywhere and never flee from a battle. I'm switching my weakest party members into the party as we go, and I got all the sub jobs unlocked and some low-level optional dungeons done before moving on to chapter 2. I'm playing this exactly the same as I played OT1. ![]()
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